THE PLAYBOOK · PT-BUS
How to play Nurikabe
For Nurikabe, PT-BUS puts the actual rules alongside the playable board or activity. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. The suggested practice focus is understand the boundary.
Ten checked compact 5×5 boards with fixed sea starters in some puzzles.
Understand the boundary
Check the edition notes and play mode. A local game, a computer opponent and remote multiplayer are different features.
Your goal
Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.
Step by step
- Shade sea squares and leave islands white.
- Every island contains exactly one clue.
- Different islands cannot meet along an edge.
- Check puzzle verifies sizes, connectivity and forbidden sea blocks.
Controls
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
A useful example
An island labelled 1 is already complete, so its edge neighbours must be sea.
Watch out for this
Two numbered islands may not merge into one.
Common questions
What is the main objective in this edition?
Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.
What mistake should I watch for?
Two numbered islands may not merge into one.
Which play mode is provided?
Solo